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Custom 3D Renderer

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Custom 3D Renderer

3D Renderer built using C++ and Direct3D 11 | Aug 2020 - September 2020

This is one of the most recent personal projects that I've decided to take on. For a long time I have been interested in how renderers work and what goes into making them. After about a month of research and following online tutorials, I've been able to produce multiple cubes that have their own rotation about themselves and the center of the world. Each face of a cube is also rendered as a different color. This is still a major work in progress, but it's been really fun learning how to make something completely from scratch. Some of my next steps for this project are to add texture mapping, as well as rendering different types of shapes.

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