Overview
F.R.A.M.E is a four-player split-screen platformer with a little twist on the classic game of tag! Players must run through multiple "worlds" in order to escape from an infected player. Once a player is tagged, they also become infected and now have
to tag other players. The game is over when all players are infected or a non-infected player survives until time runs out. When there are 30 seconds remaining, a button will spawn in one of the worlds that a non-infected player can press to win.
Time Frame
October 2018 - November 2018 (4 Weeks)
Dev Environment
Unity
My Contributions
- Portal Transition Effects
- Split Screen Implementation
- World Changing
- UI Implementation
- Camera Movement/Transitions
- Door Implelmentation
- Git/Repository Management
What I Learned
- How to Use Unity to Create a 2D Platformer
- How to Implement Split Screen in Unity
- How to Work on a Multi-Disciplinary Team
- How to Work With Unity's Graphics Pipeline
- Agile/Scrum Process
Team
- Ethan Heil - Graphics Programmer, Systems Programmer, UI Programmer
- Zachary Scwab - Gameplay Programmer
- Jake Seide - Lead Designer, Systems Design, Level Design
- Sarah Shaw - Lead Artist, Environment Artist
- Willow Moller - Artist
- Bram Costello - Lead Producer