Overview
Infiltrate the evil Wasp HQ as the top secret agent Spyder. Use your webs to swing around, but avoid the laser beams in this 70s throwback.
Use your webs to swing around on levels in your own way. Avoid the deadly laser beams and cameras to stay stealthy in this tricky platformer.
Do you have what it takes to be a secret agent?
Time Frame
March 2020 - April 2020 (6 Weeks)
Dev Environment
Unity
My Contributions
- Implementing Player Movement
- Grappling Hook Implementation
- UI Implementation
- Camera Movement/Transitions
- Level Lighting
- Git/Repository Management
What I Learned
- How to implement a grappling hook system in Unity
- How to light a 2D level in Unity
- Writing clear and consise documentation on version control use
- Managing multiple programmers
- How to work effectively as a remote team due to COVID
Team
- Ethan Heil - Lead Programmer, Repository Lead
- Henry Chronowski - Sound Programmer
- Jared Midget - Systems Programmer
- Gavin Chambers - Lead Designer, Systems Design, Level Design
- Matt Wilson - Level Design
- Alyson Lee - Lead Artist, Character Artist
- Chrystal Wong - Environment Artist, UI Artist
- Lee Gimbutas - Lead Producer. Scrum Master